2022.01.27 00:13 thecircularblue Book of Boba Fett 5
2022.01.27 00:13 iccaecumsa 💥 🐶Atom Floki | Just Launched | 💎 DEVS KYC with GemFinder| ✅ Major Marketing Incoming | x1000 Gem 🚀| Join the most ATOM community 💥
⚡️Welcome to the Atom Crypto World where you can earn $FLOKI just by holding the ATOM FLOKI. The Atom Legacy doesn’t end here as it is only the beginning; ATOM PROJECT will launch Atom Wallet, Atom-Swap, Atom Exchange and Atom Cryptos Debit Card for instant Fiat and Cryptocurrency swaps
🚀 Telegram : https://t.me/AtomFloki
💥 Contract : 0xd8251e8d652be5ed52c75fd486a6a2c397b7d8c1
🌐 Buy here : https://pancakeswap.finance/swap?outputCurrency=0xd8251e8d652be5ed52c75fd486a6a2c397b7d8c1
🔒 Liquidity Locked : https://mudra.website/?certificate=yes&type=0&lp=0xb83273b5e03f6cfb7f3e86bca0ea46977bfa4579
Total Supply: 100,000,000,000
💵 0% tax buy - 12% tax sell
🐶5% Floki Rewards
📰 2.5 % to Marketing
🔥 3% to Liquidity
👥 1.5% to Team
👑 Hold , earn FLOKI
Atom Floki Ecosystem
The token is going to be the first step of building a community and creating a bond between all other members as the future Atom Projects needs the community that can vouch for the team. Holders will be rewarded with Floki with each transaction as it would be a delightful way of expressing gratitude for your support.
The Atom Floki token itself is just the part of the project, but the team will be building an ecosystem of blockchain around this token and utilize every possible way to make it better than other projects i.e. Atom Swap, Atom Wallet, Atom Exchange and Atom Debit card.
Though the most important step is to launch the token successfully, the team will also be keeping up the pace to follow the roadmap and launch the Atom Swap for the community.
The team will be launching a state of the art wallet for its holders and the community will benefit more than any other person out there.
As we believe, radioactively lethal to outperform all competitor projects, the Atom Team will launch Atom Exchange where the community will be able to swap or exchange all known cryptocurrency.
Atom Debit Card
What’s better than owning a debit card in which you can keep your crypto and fiat currency safe and use it instantly like any other debit card? We are Atom, and we believe in the future!
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2022.01.27 00:13 Sisiwakanamaru A Recap of the First Annual ‘Boss Baby’ Symposium
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2022.01.27 00:13 Lord_sinnerman Macedonian police Special Forces operator of the "Lions" unit high-fives a local boy in the Tetovo region during the Albanian insurgency in 2001 [OC][500x333]
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2022.01.27 00:13 Hrekires What do you think happened to all the Avatar movie sequels?
2022.01.27 00:13 Papa_pizza_place [social 10: essay writing] Hi, did anyone do any sort of essay or project on slavery before, if so could i borrow. ;D
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2022.01.27 00:13 Peugeot905 China has right to impose tariffs on US$645 million of US products, says WTO
2022.01.27 00:13 InterestThen8881 A reddit moment for the ages
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2022.01.27 00:13 HappyThoughtsandNuke I spent 500k+ Gunsmith Materials.
2022.01.27 00:13 Exact_Standard_5127 Wrecking Ball has become a Shadow Demon! Powers include: powered up abilities and not being touched by anything or anyone that means him harm unless it's with pure energy.
2022.01.27 00:13 IZEAS NKD Part 2 :)
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2022.01.27 00:13 Duytune [Vladimir, Volibear, Warwick, Wukong, Xayah] Giving Nautilus Every Champion's Gimmick: Day 29
Every day, I rework Nautilus and give him five champs' gimmick. I give him five per day so I don't do this for a third of a year.
Only 3 more of these posts!
Vladmir The mechanic I am choosing to take is Vladmir's Q and W.
Nautilus is a vampire squid whose pigments have started to fade. In turn, he consumes the blood of victims he lures using his shiny scales, which restores a little of his color. Despite this devious behavior, Nautilus has a very refined moral compass, and holds himself to a level of ethics above most Bilgewater rats. These morals go unrewarded - it doesn't help his reputation, it makes it harder to obtain prey, yet he still adheres by them.
Although Nautilus has no castle, he is noble in soul. He battles with the morality of consuming others in spite of his condition, so hides himself in an armored suit where his shiny nature is hidden and recontextualized as unappealing scrap.
Passive: Shiny Scales
Nautilus does not benefit from Lifesteal or Omnivamp. Instead, he gains Lifesteal and Omnivamp as 120% shield. Nautilus cannot gain shield while at full health from Shiny Scales.
Shiny Scales is disabled after 8 seconds in combat, and comes back 5 seconds out of combat.
Q: Dredge Line
W: Sand Squirm
Nautilus hides in a pool of sand, becoming untargetable and damaging enemies above him, stealing life.
E: Color Thief
Nautilus steals blood from enemies, slightly coloring his character model a redder shade, dealing magic damage and stealing health.
After two uses of this ability, Nautilus's next cast of Color Thief within 2.5 seconds deals additional magic damage and slows the enemy by 20%.
R: Depth Charge
Volibear The mechanic I am choosing to take is Volibear's passive, E, and R.
Nautilus is thought to be the physical embodiment of the storm, when in reality he is the essence of camaraderie. The bonds between sailors who grow to love each other, and the links which connect the minds of a crew together.
However, Nautilus is punitive. Relationships require work, and he tests if that is true by sending storms and typhoons taller than any cliff man could see. If the crew survives, he gives them a coin, granting them safe passage for as long as they continue working together. If the crew fails to survive the storm, Nautilus will make it known that sometimes not joining a crew at all is the best option.
Passive: The Red Sky
Nautilus's attacks slow enemies by 5%, stacking. Against enemies who are slowed by 60% or more, Nautilus's attacks instead create lightning which chains to nearby enemies.
Q: Dredge Line
W: Titan's Wrath
Nautilus's next attack roots enemies hit.
E: Captain's Blight
Nautilus marks an area. After a delay, a storm strikes there, slowing enemies by 30% and dealing magic damage. If Nautilus is in the storm, he gains shield.
R: Typhoon Herald
Nautilus leaps into the sky, gaining size and bonus health.
Enemies at Nautilus's impact location are dealt magic damage and knocked up. If one enemy was knocked up, nearby towers are temporarily disabled.
Warwick The mechanic I am choosing to take is Warwick's W and R.
Nautilus is a man who is so delusional he believes he is a shark. He roams in a diving suit in the water, pretending to be a problem to everyone he encounters.
However, after being mocked, Nautilus gained a taste for blood, biting one victim who dared to lower himself to the water. Nautilus has become violent, and activists in other regions use him as an example of the regression in Bilgewater, where there is no care for the mentally ill.
Nautilus is isolated in his struggle, and only stays in this position as there is truly no one there for him. He thinks about restarting life as an oyster fisher - a confusing and conflicting thought with what he knows about himself, yet he cannot change his view, both must exist. His life is so far into being a shark, how could he be anything else?
Passive: Staggering Blow
Nautilus's attacks deal additional magic damage. 8 second cooldown per target.
Q: Dredge Line
Unchanged, except if held down, causes Nautilus to follow his target for a short duration, stunning them at the end of the duration instead.
W: Blood in the Water
Passively, Nautilus can sense all enemies on the map below 50% health, and sees a trail to them.
When Nautilus attacks an enemy who is marked, he roots them.
Active: Nautilus marks the nearest enemy regardless of health. Cannot be used in combat.
R: Ravenous Collection
Nautilus dashes forward, knocking up the first enemy hit and channeling for 2 seconds. Nautilus rapidly damages the enemy hit, and suppresses them.
Wukong The mechanic I am choosing to take is Wukong's W, Q, and R.
Nautilus is a mirage of sailors who stare overboard too much. For those who are innocent, Nautilus waves back with a welcoming hand. For those who are guilty, they see a figure similar to themselves being dragged into the depths, their throat being torn out by fish.
If you have seen Nautilus's wrath, he will not let you go. You will see him every night, staring into a cool puddle in a cave and seeing yourself eternally drown.
It's general consensus that if you have been marked, you will fall overboard and create the prophecy that you keep seeing. The longer you wait, the more painful it will be, the more you have dreaded the event.
Passive: Staggering Blow
Unchanged, except doesn't deal additional damage.
Q: Heave Ho
Nautilus's next attack has additional range, breaks armor, and deals additional damage.
W: Guilty Mirage
Nautilus becomes invisible and gains 100 shield, leaving behind a clone who attacks nearby enemies.
R: Shipman's Deathwish
Nautilus explodes and reassembles, dealing magic damage to all nearby enemies and knocking them up.
Nautilus's clone does the same.
Xayah The mechanic I am choosing to take is Xayah's feathers and E.
Nautilus is the father of shells and the animal of his same name. He scatters shells throughout beaches, giving beauty where previously there would be less.
There's a little contention between Nautilus and Carcin, the god of Bilgewater's shores. Nautilus grants "beauty" to the shore, but wasn't there already beauty without the shells? There is life, nature, and a spark of something new within every beach and coast. Barnacles, algae, pearly sand: none of these are the most outstanding, but surely, there is still beauty in them, right?
Unfortunately, the people of Bilgewater sided with Nautilus. Carcin left the shores of Bilgewater upset, and so with him the barnacles, the algae, the white sand - all gone. Nautilus reigns supreme over Bilgewater wondering what he lost, the shores full of rocks and shells, and even then he agrees he is surely wrong. Pride has wronged him, and he wishes for a second chance.
Passive: Shells on the Coast
After using an ability, Nautilus's next attack leaves behind a Shell behind its target.
Q: Dredge Line
W: Titan's Wrath
Unchanged, except leaves a Shell at his current location.
E: Tides Returning
A tide returns the Shells to Nautilus, dealing damage to enemies. If two Shells collide at an enemy, Nautilus stuns that enemy and drags them closer to Nautilus as the Shells burst open.
R: Depth Charge
Unchanged, except creates a trail of 4 shells in its wake instead of knocking up enemies between Nautilus and the enemy target.
Xerath Xin Zhao Yasuo Yone Yorick
submitted by Duytune to NautilusMains [link] [comments]
2022.01.27 00:13 GeMyFlamingGalaxy Night whisperer returns
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2022.01.27 00:13 HoppingMarlin I am never gonna financially recover from this
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2022.01.27 00:13 just_SAMI1 I found a discovered planet for the first time in my play through
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2022.01.27 00:13 iLucky12 Mizkif downloads a virus by accident
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2022.01.27 00:13 Bacon_Brown97 Shout out to the one woman cheering her head off for the raptors in Chicago!
2022.01.27 00:13 amon_meiz Nasi kerabu daging with kuah gulai ikan
2022.01.27 00:13 SeekingDiscounts_ Awesome Freebie! Get 2 FREE Dawn Ultra Dish Soaps from Staples and TopCashBack!
|submitted by SeekingDiscounts_ to DealsAndPromotions [link] [comments]|
2022.01.27 00:13 SassTheFash Top Developer wants to make an allegorical game where it's "plague rats vs lab rats." Describes in detail the challenges to players, somehow fails to include the unvaxxed rat getting Covid as a risk
|submitted by SassTheFash to TopMindsOfReddit [link] [comments]|
2022.01.27 00:13 Anondiscreetguy Male nude gouache watercolors sketches nsfw
2022.01.27 00:13 dadnson48 USB 2 Ports not working after installing POP!_OS 20.04 LTS ??
My USB2 ports doesn't work after I installed POPOS 20.04 LTS.
My USB3 ports work but older USB ports doesn't register thumb drives, mice, keyboard, headphone using the USB 2 ports.
submitted by dadnson48 to pop_os [link] [comments]
2022.01.27 00:13 captainottothecorgi I work for a design consulting company and one of the clients I work with is hiring designers. I'm interested. How do I apply without burning bridges?
I've been working with this client for 2 months and I think the product is interesting and like the team. Just found out that they are hiring full-time designers and I'm thinking about applying.
Should I just apply through their website or should I say something? I'm not sure if they would even hire me if I did apply, but since I'm doing their UX work right now I think there's a chance they would. I like my team now but they don't offer benefits, so I'm casually looking for full-time roles with benefits.
Has anyone else done this before? What's the appropriate way to approach this?
submitted by captainottothecorgi to UXDesign [link] [comments]
2022.01.27 00:13 Lilbiiii Some Game Mechanic Feedbacks and Ideas
This post solely an open discussion for future better gameplay. I will try to put it simple and concise. Should you have any opinions and or objections, please leave a comment for discussion, and don't be salty.
With recent "direct counter" character mechanic the game introduced with zenkai Chilled recently , I feel the game is being conservative with introducing certain powerful mechanic (critical, endurance, revival), then direct counter it so hard that this mechanic feel unusable, then creating new one, then direct counter it again, so on and on. Seems like “lazy” approaches, at least for me.
I think, rather than direct counter, a counter with NEW unique mechanic would create overall more fun gameplay. Some example (again, this is merely a flawed example):
-Rather than giving bazillion damage boost against critical character, how about creating new mechanic like, say, a unique passive like “don’t take extra damage from enemy’s critical, own critical damage deal no extra damage to enemy” or “critical damage don’t deal extra damage, critical damage penetrate enemy’s defenses” etc.
-Rather than giving bazillion damage and dragon balls after activating revival mechanic (which somehow discouraging people for less and less bringing revival character), how about “killing revival character won’t make character to revive, own health reduce for amount of enemy revival health, while won't make character to be defeated”, etc.
-Creating customable unique passives for character (maybe Shallot?), so that we can build it different way, either defensive, offensive, supportive, or unique way like lower stats but with endurance nullification ability, etc.
How do everyone think? Maybe anyone has another idea or mechanics to share? Please leave in comments, thanks
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2022.01.27 00:13 youtubevideomoney THIS HAPPEN TO OUR BABY GIRL TODAY || DAILYVLOG
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